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ICT & Computing

Welcome to the Faculty of ICT and Computing

Our aim is to provide students with an exciting curriculum that will enrich their knowledge of key concepts relating to ICT, Multimedia and Computer Science. Whether it is programming applications, creating graphics or learning how to stay safe online, our offer at KS3/KS4 has elements to meet the needs of every student.

KS3 ICT & Computing

Subject Objective

  • To develop students’ knowledge of programming fundamentals
  • To reward creativity no matter what the discipline (ICT, Multimedia, Computing)
  • To develop confident ICT and Computing experts of the future

Curriculum Overview

Our KS3 curriculum is ever changing in order to meet the needs of students that knowledge of ICT and Computing is improving year-on-year. At KS3 students will be expected to demonstrate their problem solving skills whilst being introduced to block and high level programming. Creativity is also paramount to our curriculum with a range of hands on multimedia projects and there will also be an opportunity to consider how to stay safe online during the E-Safety and Cyber Security topics.

Year 7:

  • E-Safety 1.0
  • Data Modelling 1.0
  • Creating a Multimedia Showcase
  • Multimedia Storytelling
  • Hardware and Software
  • Programming Concepts 1.0

Year 8:

  • E-Safety 2.0
  • Data Modelling 2.0
  • Vector Illustrations and Animation
  • Website Design
  • Representing Data
  • Programming Concepts 2.0

Year 9:

  • Cyber Security 1.0
  • Data Analysis 1.0
  • Audio Editing – Working to a brief
  • Graphic Design - Photoshop Fundamentals
  • Algorithms Programming Project



Students will complete an assessment at the end of each half-term based on the topic covered. Assessments will either take the form of a knowledge based test of creative project based on a given brief.

All assessments will be awarded a mark out of 25, which will correspond to a topic outcome grade. Current performance is determined by averaging the outcomes across all completed topics and comparing them with school and national trends. Students will then be issued with a personal learning checklist that highlights the elements topic that they can improve on and sets additional tasks to support their learning.

KS4 ICT & Computing 

The Faculty of ICT and Computing currently offer two options at KS4.

Option One

OCR GCSE Computer Science

Learners will develop knowledge covered in the foundation Computer Science topics covered in our KS3 curriculum, whilst learning about advancements in the discipline.

Topics covered in the course a split into two external exams and one controlled assessment (completed in Y11):

Topics that we cover

Assessment Type

Computer Systems:

  • Systems Architecture
  • Memory
  • Storage
  • Wired and wireless networks
  • Network topologies, protocols and layers
  • System security
  • System software
  • Ethical, legal, cultural and environmental concerns



Computational thinking, algorithms and programming:

  • Algorithms
  • Programming techniques
  • Producing robust programs
  • Computational logic
  • Translators and facilities of languages
  • Data representation




Programming project:

  • Programming techniques
  • Analysis
  • Design
  • Development
  • Testing and evaluation and conclusions



On completion of the course, students will be awarded a 9-1 outcome that is included in The English Baccalaureate measure for schools.

Option Two

Edexcel Certificate in Digital Applications:

The Edexcel Certificate in Digital Applications (CiDa) is an ICT qualification that focuses on developing learners knowledge of innovations in multimedia technology, whilst improving their hands-on experience of using applications.

The course is split into an externally set website creation task (25%) and a controlled assessment brief (75%):

On completion of the course, students will be awarded an A*-C grade.

Topics that we cover

Assessment Type

Developing a website:

  • Audience and purpose
  • Working to a Client Brief
  • Designing and creating consistent websites
  • HT
  • Testing a product
  • Evaluating a product



Creative Multimedia project:

  • Designing multimedia products
  • Collecting, editing and creating digital assets
  • Developing multimedia products
  • Creating multimedia products
  • Presenting multimedia products
  • Evaluating/reviewing multimedia products



Useful Links & Revision Pointers

Useful links for all of our KS3 and KS4 topics can be found on the corresponding VLE pages, please ask your teacher for more information

Further information: The Hayfield Programmer of the Year award is now firmly embedded in both KS3 and KS4 and the number of students’ entering has grown. The opportunity to work to a brief gives our programmers of the future the opportunity to learn what it is like to work in the industry first hand, whilst also starting the process of building a portfolio of solutions.

Programmer of the Year runs during the summer term – Watch out for updates on our department ‘Competitions’ VLE page

  • Mr J Parry - Associate Assistant Headteacher/Head of ICT and Computing
  • Mr A Cunningham 


For further information please contact Mr J Parry (Head of ICT and Computing) via the school telephone number 01302 770589 or via email at